- Just like [[TCP]], operates at the **Transport Layer (Layer 4)** of the [[OSI Model|OSI model]] and provides end-to-end communication between applications.
- No handshake or ack.
- Because no 3 way handshake or order validation, is faster/lower latency.
- Used for services that require fast or low latency connections.
- Faster but less reliable than TCP.
- Examples:
- Video streaming, gaming, [[DNS]] lookups, DHCP.